Work

I am currently a UX designer at Apple working on internal products that help Apple employees get their jobs done. Unfortunately, I am prohibited from revealing any project-specific information about my work at Apple. Below you’ll find snippets about the kinds of work I’ve done and roles or responsibilities I’ve had. If you’d like something more visual, head over to the Play page to look at some of my side projects.

Check out my resume for a more holistic view of my work.

Design Lead on macOS/iOS Application

  • Coordinated with producer, other designers, and development partners
  • Established and championed the project vision
  • Partner with the development team to enhance experience and execute designs
  • Managed differing priorities and schedules between design and development teams
  • Delegated design work to team members and held reviews with junior designers
  • Spoke on behalf of the team’s efforts and sought to execute designs for best experience
  • Created interaction, visual, and icon design work

UX Team Celebrations

  • Planned and executed the monthly team activity
  • Created activities centered around team bonding and design thinking

Web Application for Employee Tools

  • Designed the interaction and visual of the site-wide search feature
  • Designed welcome experience and wrote copy for relaunch of site with new designs inline with Apple marcom standards
  • Icon design
  • Visual specification deliverables

Web Accessibility Engineer

  • Audited developed applications for accessibility issues

Global Accessibility Awareness Day Event

  • Designed global employee event for Apple’s internal Global Accessibility Awareness Day events at other Apple campuses worldwide
  • Coordinated with global teams to plan and execute event
  • Worked with wider team to obtain resources and ensure event met company standards

Employee Experience + iOS Application

  • Designed concept for the ideal employee experience in this area
  • Created interaction and visual design deliverables
  • Received patent for design application invention

Discovery Research for iOS Application Redesign – Internship Project

  • Contributed to research study design
  • Conducted user interviews and observations
  • Analyzed user research
  • Lead ideation sessions
  • Drove concept development
  • Collaborated with design team to learn more about design process
  • Created high-fidelity mockups and Keynote prototype for redesign concept
  • Presented experience and designs to key stakeholders

Retail Experience Concept

  • Brainstormed blue-sky ideas
  • Iterated and discussed with team members to choose a direction
  • Created high-fidelity mockups and prototype of experience in Keynote

Design Lead on macOS/iOS Application

  • Coordinated with producer, other designers, and development partners
  • Established and championed the project vision
  • Partner with the development team to enhance experience and execute designs
  • Managed differing priorities and schedules between design and development teams
  • Delegated design work to team members and held reviews with junior designers
  • Spoke on behalf of the team’s efforts and sought to execute designs for best experience
  • Created interaction, visual, and icon design work

Global Accessibility Awareness Day Event

  • Designed global employee event for Apple’s internal Global Accessibility Awareness Day events at other Apple campuses worldwide
  • Coordinated with global teams to plan and execute event
  • Worked with wider team to obtain resources and ensure event met company standards

Employee Experience + iOS Application

  • Designed concept for the ideal employee experience in this area
  • Created interaction and visual design deliverables
  • Received patent for design application invention

UX Team Celebrations

  • Planned and executed the monthly team activity
  • Created activities centered around team bonding and design thinking

Web Application for Employee Tools

  • Designed the interaction and visual of the site-wide search feature
  • Designed welcome experience and wrote copy for relaunch of site with new designs inline with Apple marcom standards
  • Icon design
  • Visual specification deliverables

Discovery Research for iOS Application Redesign – Internship Project

  • Contributed to research study design
  • Conducted user interviews and observations
  • Analyzed user research
  • Lead ideation sessions
  • Drove concept development
  • Collaborated with design team to learn more about design process
  • Created high-fidelity mockups and Keynote prototype for redesign concept
  • Presented experience and designs to key stakeholders

Web Accessibility Engineer

  • Audited developed applications for accessibility issues

Retail Experience Concept

  • Brainstormed blue-sky ideas
  • Iterated and discussed with team members to choose a direction
  • Created high-fidelity mockups and prototype of experience in Keynote